Focus raises each party members Magic stat by 1 point each time you use it up to a maximum of 5. Regen is added as a side effect of some of Rikku’s Overdrive moves. This command allows Rikku to use certain items in the middle of battle. This ability has a huge MP cost associated with it but it inflicts Power Break, Armor Break, Magic Break and Mental Break on the enemy at the same time. It is possible to go from 0 to 99 Sphere Levels in one battle with three characters using this method; it is only limited by the party's MP and how fast Don Tonberry closes in. Yuna has low Strength and Defense but has the highest Magic and strong Evasion and Agility. At the end of his section is Quick Hit. Description: “Activates nodes on Sphere Grid.”. Press the X button to display the command window. Regardless of activation, when the player passes a node, a colored band connects their current node to the node they left to mark their path on the grid. The Sphere Grid is roughly divided into seven sections, one for each party member. So unless I'm mistaken, you'd still have the level up and work your way across the entire grid. Capture 3 of each of the Wolf-type fiends. At the end of her section is the spell Holy. Final Fantasy X Related Links If the player defeats the enemy using an aeon, then Yuna will be treated as having taken a turn even if she only summoned.When enough AP is earned, the character gains a Sphere Level (\"S.Lv\"). Tidus with two Sphere Levels in Final Fantasy X HD Remaster. This guide has a save file and the work i put into it using FFXED, and Sphere Grid picture resources. StealA special ability found in Rikku’s area of the Sphere Grid. When moving about the Sphere Grid, the character may move one node forward for each S.LV they have. The most important of these items are Al Bhed Potions which essentially allow Rikku to act as a secondary healer in your party. Power Break reduces an enemy’s Strength stat down to 0. In the International, PAL, and HD Remaster versions, it also includes Extract Ability. The amount of AP needed to generate Sp… Removing the weak nodes and replacing them with the +4, +300 HP, and +40 MP nodes allows the player to maximize a number of stats, although it is not possible to max out every stat. Map spaces come in three main types: 1. Below is an outline of some of the more beneficial spells, abilities, specials and skills and show exactly where to find them on the Sphere Grid. 50,000+ when i use Holy that i ⦠Now fill in the whole sphere grid using step 10 and 11, this should take a good 5-10 hours to do. Each of them are capable of reducing damage by the indicated element. Casting Reflect on a party member will cause spells to bounce off of that target. ProtectA white magic spell found in Yuna’s section of the Sphere Grid. It can be used to customize a weapon with the following Auto-Abilities: Distill Mana (2 required) Magic +3% (3 required) It can be used to customize armor with the following Auto-Abilities: The name refers to both the grid's design and to the use of spheres to activate the nodes. This is an incredibly useful and highly utilized spell just like Haste but it is automatically applied to all party members when used. It ⦠In the "Beyond Final Fantasy" feature included with the PAL and International versions, Director Yoshinori Kitase explains that the Sphere Grid offers an interactive means of increasing characters' attributes so players can observe their development firsthand. Kimahri's section contains Lancet, which allows him to learn Ronso Rage abilities from certain enemies, and support abilities like Jinx and Scan. The only character that needs to receive damage from Karma is the character whose Overdrive Mode is set to Stoic, meaning one can easily level up a weak character by skipping their turn and having a strong healer and a character who has had a lot of kills to perform the trick. Her grid contains the White Magic spell Full-Life. An alternate method is to use weapons with SOS Overdrive and Overdrive → AP, armor with SOS Haste, and Auto-Life. 4 Key Sphere DROP Warp Sphere It is recommended that you train your characters until they are able to deal consistent 99,999 damage, and don't forget to learn Quick Hit too. Sphere Grid from the official BradyGames strategy guide. 0. When enough AP is earned, the character gains a Sphere Level ("S.Lv"). In between some areas are Area Locks, which take a Key Sphere of the same Level to open. INTRODUCTION Welcome to the toughest challenge in Final Fantasy X. Auron's section runs into Tidus' grid, thus closing the circle of Tidus-Yuna-Rikku-Lulu-Wakka-Auron. Auto-Life instantly revives a character with 25% HP. Ability Sphere. Open up the fight by double casting Ultima to get rid of both arms and the head. Doublecast allows Lulu to cast two Black Magic spells at the same time. FFX – Sphere Grid Analysis December 30, 2017 Comments: 0 Game Analysis, Game Design Tags: FFX, FinalFantasy, Progression. Assuming the party has Auto-Haste and have maxed the sphere grid, Ultima Buster will barely get a turn or two. Stat nodes will either have +1, +2, +3 and rarely +4, while HP and MP nodes will only add +200 and +20 respectively. Comment. It also raises each character’s Magic Defense stat. STEAL Lv. HolyA key white magic spell available at the end of Yuna’s Sphere Grid. In the beloved Final Fantasy X (now on Nintendo Switch, thank Yevon! Rikku does not have many moves that require MP so you should be able to use Mug during nearly all fights. Final Fantasy X's Sphere Grid system provided players with the perfect amount of freedom and still holds up today - here's why. The Sphere Grid found in Final fantasy X shows a departure from the normal formula of character development. Final Fantasy X. Wakka's a bit lacking in the imagination department. Each area takes 3 battles to clear. He is adept at killing lightly-armored enemies, but flying enemies often have too much Evasion for him to hit, and most of his weapons cannot pierce through armored enemies. The safest(and slowest) way to defeat Greater Sphere is to have a maxed out Magic Defense stat and keep attacking Greater Sphere. EDIT: Did some digging, and to "complete" the Sphere Grid, that involves not only unlocking all the Sphere Locks across the grid, but also filling them (as well as any other blanks) with nodes. Seymour's,[1] Jecht's and Brother's tattoos (which they still have in the final game) are a remnant of this system where different tattoos would confer what abilities the bearer could use.[2]. The reason I chose this goal is because normally by the time I get Ultima, magic attacks get eclipsed by physical attacks right after. HCBailly 29,097 views. Quote by: Lulu. Capture 4 of each of the Bird-type fiends. It can be extremely beneficial for some fights. The player should cast Hastega on everyone and then get Don Tonberry to counter with Karma on the character whose Overdrive Mode is Stoic, then revive him/her with the other party members and recast Haste. Sphere Levels are used to move characters around the Sphere Board, a magical board made up of connected circular tiles. Final Fantasy X Related Links At the end of his section is the special attack Triple Foul. Early on, the player only has access to basic red spheres, but as they progress many more types become available. The character-specific sections are separated by locked nodes, which become empty nodes once opened, allowing free movement. use the Clear Spheres in your inventory to replace low level stat spheres with high level stat spheres for your late game This move can essentially be replaced once you reach the Mug ability (which allows the character to simultaneously attack and steal items). By Jessica Ramey Sep 17, 2020. In the Expert grid characters start in the middle and the player must decide which path each character will follow. Many games offer their protagonists robust character-building systems. DoublecastA special ability found at the end of Lulu’s section of the Sphere Grid. In the International, PAL and HD Remaster versions, it also includes Extract Power and Full Break. The player should repeat this until Don Tonberry is dead, or gets too close and the player is forced to flee. One last comment. Her grid color is purple. At the center of his section is the Black Magic Ultima. Magic BreakA skill found in Auron’s section of the Sphere Grid. Purple spheres are dropped by the monsters at the Monster Arena. This is a great way to keep your important items stocked (X-Potions, Mega-Potions, Phoenix Downs, etc.) The International, PAL and, HD Remaster versions players can decide whether to use the Standard or the Expert Sphere Grid, both having different designs. It is one of the strongest spells in the game and is located in the center of the Sphere Grid. ... someone who is thrown into an unknown world against his will. Only the Overdrive → AP ability is needed for this trick, but the other two abilities will boost the amount of obtained AP. 27:23. The Standard Sphere Grid is what most of you are probably familiar with. Her grid color is green. Each time you use Luck it will increase each party member’s accuracy and chance of landing a critical hit. Capture 4 of each of the Eye-type fiends. Perhaps you can help by uploading a picture of all the nodes (HP, MP, Strength, Defense, Magic, Magic Defense, Agility, Accuracy, Evasion, Ability, Luck, L.1, L.2, L.3, L.4, and Empty) found on the sphere grid. Final Fantasy X Sphere Grid. UltimaA spell found in the middle of the Sphere Grid technically closest to Kimahri’s starting point. Wakka's grid contains two Black Magic spells—Drain and Osmose. Auron's section has many Strength, Defense, and HP nodes, but lacks Evasion, Accuracy, and Agility. ... Kimahri could activate it from the other side of the grid with an Attribute Sphere.) A selected character's path is highlighted in their grid color. The Final Fantasy Wikia site has a well designed diagram of the Sphere Grid which you can access by clicking here. ), the sphere grid acts as a stat and ability tree of massive scale. She has the party's highest Defense, which is uncharacteristic of the traditional Black Mage. Bio causes Poison which will inflict damage to an enemy each time their turn comes up. CheerA special ability found at the start of Tidus’ area in the Sphere Grid and one of the first moves that he will learn. Standard Sphere Grid. A spell can only be reflected once. Activating a node highlights the corresponding path in the character's grid color. Ways of developing a character are varied, but it is ultimately advised to stay on the predetermined paths for each party member until that road ends. One of the earliest things to road block you in Final Fantasy 10 will be Level 4 Key Sphere locks on the Sphere Grid. Lv 1 Key Sphere. Final Fantasy X International is a game exclusive to Japan, that was released on January 31 st, 2002. Final Fantasy Wiki is a FANDOM Games Community. So this strategy is largely focused on making the most of magic attacks while they are still good. FFX's progression system, the sphere grid, looks daunting at first but it's actually really simple. FINAL FANTASY X/X-2 HD Remaster. Once Regen is cast on a party member they will regain a portion of their HP each turn. It absorbs an enemies HP and MP. The AP is received even if the player escapes or the Overdrive gauge is full. FINAL FANTASY X/X-2 HD Remaster. The amount of AP needed to generate Sphere Levels increases progressively until the character has acquired 101 S.LV, after which an additional Sphere Level will always require 22,000 AP. ReflectA white magic spell found in Yuna’s section of the Sphere Grid. Magic Break halves an enemy’s Magic stat. There are three ironclad rules: 1. This ability is pretty much a requirement for some of the fights in the game so it is important that you have Auron obtain it and have one of your other characters learn it using a Skill Sphere if you don’t plan on using Auron. Casting Protect will cause the damage from regular attacks to be reduced by 50%. This skill allows the character to attack and steal from an opponent at the same time. Tidus learns Special abilities and White Magic that affect the turn order of his allies and enemies, such as Haste, Slow, and Delay Buster. Full-LifeA white magic spell found towards the end of Rikku’s Sphere Grid (not Yuna’s as would be expected). Capture 5 of each of the Ruminant-type fiends. Items can be stolen from nearly every fiend and boss in the game. Sources for the creation of the file are: "How to edit your PC saves. Cure/Cura/CuragaSpells which are available to Yuna in her section of the Sphere Grid. Each node is connected by up to seven paths in cardinal and intercardinal directions. Treat it like a board game. ... On the next turn, he will cast Ultima, killing your entire party, but with Trio 9999 he'll never get to that point. Diagram of the International / PAL / HD version of the Normal Sphere Grid. FlareA black magic spell found at the end of Lulu’s section of the Sphere Grid. Capture 3 of each of the Helm-type fiends. Open up the fight by double casting Ultima to get rid of both arms and the head. Rikku's grid section runs into Lulu's. if there is a set amount, can you also (if possible) name the locations of these. This article is in need of a few pictures. Final Fantasy X International Sphere Grid Changes. Even most of the optional bosses can be defeated; Shinryu is the only optional boss that has never been defeated in a No Sphere Grid game. 3. Being the Summoner, her aeons' stats rise alongside hers. These marks are visible no matter which character is selected. Mental Break reduces an enemy’s Magic Defense stat down to 0 which causes magic attacks to do more damage against them. Ultima is found at the Mysidian Tower. Sphere Grid. 4. Each party member has his or her own position on the Sphere Board. None are expected to be very diffic… It can be used to revive a party member back to full HP. In the Soul of Rebirth si… Jackieonnow New Member Steal and Use are highlighted even before Rikku has navigated on the grid. Final Fantasy X International Sphere Grid Changes. 1 Key Sphere to reach. See Perfect Sphere Master for additional details. Mana Sphere. Tidus's grid has a balance of Strength and Accuracy as well as decent Evasion and Agility. 8. It is incredibly useful against enemies with a high amount of HP. Activating any node on the grid requires a sphere. Share Share Tweet Email. UseA special ability found in Rikku’s section of the Sphere Grid. Lulu, as a classic Black Mage, has low Strength, Accuracy and Agility but high Magic and the highest Magic Defense and Evasion. Follow it up with quick attacks. You should still have Yuna learn the spell so that another character can copy it from her if you do not plan to use her in your party. (The ESG provided a ton of early-on variety one could see usually only after grinding for a ton of AP in FFX.) Dispel can be used on enemy targets to remove any positive status effects (such as Reflect and Regen). The Sphere Grid (スフィア盤, Sufia Ban?, lit. The Sphere Grid. At the end of his section are the special abilities Threaten and Entrust. Abilities in both grids are the same, but the Expert grid has 68 fewer nodes than the Standard grid, but still contains enough to max out most of the characters' statistics. He has party support abilities like Cheer and Flee. Final Fantasy X: No Sphere Grid Challenge - Tips & Advice For Beginners - Duration: 24:17. dansg08 Recommended for you. Kimahri's section is in the center of the Sphere Grid and contains a variety of nodes. Doing it this way will make Greater Sphere counter with Ultima which will deal around 900 damage to a party with max magic defense. Mental BreakAn ability found in Auron’s section of the Sphere Grid. This spell reduces the agility of an enemy which reduces the number of turns they have in battle. FF10. You just need to move around it, … Black Magic, such as the Fire, Blizzard, Thunder, and Water series, are in her section, along with other spells like Bio and Demi. His grid color is yellow. 39831 As you may or may not know, Kimahri's sphere grid is tiny. Use the links below to jump to a specific section if you would like more information: Armor BreakA key skill found in Auron’s section of the Sphere Grid. level 1-4 key locks. Wakka's section runs into Auron's. I've never been a big fan of the guy but as I'm working through the game again I've decided to give him another go. Fighting Tonberries and their ilk with Overdrive → AP earns lots of Sphere Levels if the player has killed enough enemies and has the Stoic Overdrive Mode on the party member being attacked, and Comrade on others. LancetA special ability found in Kimahri’s section of the Sphere Grid. Capture 3 of each of the Flan-type fiends. Full BreakA key skill found at the end of Auron’s section of the Sphere Grid. Holy is a very strong magic (holy-type) that does a lot of damage to enemies but takes a lot of MP to cast. This skill can be useful against magic-based enemies. 2. P.S. max out most of the characters' statistics, Final Fantasy 25th Memorial Ultimania Vol.3, Final Fantasy IV: The Complete Collection, Final Fantasy Tactics A2: Grimoire of the Rift, Final Fantasy Crystal Chronicles: Ring of Fates, Final Fantasy Crystal Chronicles: Echoes of Time, https://finalfantasy.fandom.com/wiki/Sphere_Grid?oldid=3381851. It can be used up to 5 times. 6. Take your favorite fandoms with you and never miss a beat. Clear Sphere. SlowgaA white magic spell at the end of Tidus’ section of the Sphere Grid. I need to use a lvl 1 unlock and go into someone else's grid. So tiny in fact he has to go to other's sphere grids to level up at all! However, the grid can be easily divided into seven sections. Yuna's grid contains many healing White Magic spells, such as Cure spells, Regen and Esuna, and buffing spells like Reflect and Shell. By using the Clear Sphere (available at the Monster Arena) players can clear out weaker nodes and activate purple spheres (HP, MP, Strength, Defense, Magic Power, Magic Defense, Agility, Evasion, Accuracy, or Luck). sphere grid. The amount of Overdrive received is determined by the amount of damage received which, for Don Tonberry, is the number of monsters a character has killed multiplied by 100. This will require unlocking all Sphere Locks and grinding stat spheres from the Monster Arena to fill in the Sphere Grid. At the end of each battle every party member that took at least one full turn earns AP. Final Fantasy X International is a game exclusive to Japan, that was released on January 31 st, 2002. Yuna's grid section runs into Rikku's. For Final Fantasy X / X-2 HD Remaster on the PlayStation 4, a GameFAQs message board topic titled "[FFX] Completing the sphere grid". The Standard grid is slightly different from the original grid, with extra branches and nodes to fit the new abilities. It increases a characters Agility stat allowing them to have more turns in battle. There's usually at least 2 or 3 of these blocking the way to extremely useful abilities like Doublecast or Full-life and amassing enough of these may be ⦠You just need to move around it, ⦠Before I continue the whole process, there's one little goal that you have to complete and that is to have 1 or 2 characters complete the sphere grid, especially all the STR and AGL nodes. At the end of her section is the spell Flare. His grid color is red. Follow it up with quick attacks. It is a roughly circular grid of interconnected nodes arranged in smaller circular clusters containing the abilities and special skills player characters can learn. One of the character development system proposals for Final Fantasy X was a "tattoo system" where characters would have a 100x100 grid, and upon level up could place "tattoos" down to boost stats and learn abilities. I remember doing some research on FFXIII-2 on how to best max out your stats because it turned out on that game that what you chose to … To visit every node in the grid, the player will need copious AP. Use Overdrives to quickly finish the fight but they are unnecessary. To unlock either trophy/achievement, the player must have every node, including empty nodes, active with either a stat boost or an ability. Attribute Areas (gold) take normal Attribute Spheres, and increase basic stats like Attack, Magic, and Break. In the International, PAL and HD Remaster versions, it also includes Extract Speed. EsunaA white magic spell at the beginning of Yuna’s section of the Sphere Grid. Ultima A spell found in the middle of the Sphere Grid technically closest to Kimahri’s starting point. Her grid color is white. Quick HitA skill found at the end of Tidus’ section of the Sphere Grid. Capture 4 of each of the elemental Imp-type fiends. Final Fantasy X's leveling system is known as "the sphere grid", and involves moving cursors representing the characters through a board of interconnected nodes, most of which boost the character's statistics or grant a new ability or spell when they are activated. Flare is Lulu’s most powerful spell - it deals non-elemental damage. Kimahri's grid color is dark blue. FocusA special ability found in Lulu’s area of the Sphere Grid. 5. It can also be picked up by Rikku if you use Key Spheres to unlock an extra pathway. Lulu's section also has the support skills Focus, Reflex and Doublecast. At the end of each battle every party member that took at least one full turn earns AP. BioA black magic spell found in Lulu’s section of the Sphere Grid. Across official versions, there are three types of Sphere Grids: Completing a character's Sphere Grid in the Final Fantasy X HD Remaster version unlocks the Sphere Master trophy/achievement, while completing all characters' individual Sphere Grids unlocks the Perfect Sphere Master trophy/achievement. Each of your characters starts out in their own area of the grid, and most are separated by several modules. Sphere Board) is the ability and character development system in Final Fantasy X. This spell is used to remove any negative status effects from a party member. 4 Key Sphere and a Lv. Tidus near the beginning of his section of the grid. The Sphere Grid When you select the Sphere Grid from the Main Menu it will bring up a screen, that is the Sphere Grid. Its offensive power depends on its current level, as well as the current level of all the other spells the caster knows. Though all nodes need a sphere to be activated, spheres can have more uses than solely activating a node. 24:17. This ability drops an enemy’s defense down to 0 and removed the Armored status. The Sphere Grid. Despite the Sphere Grid being critical to both increasing stats and learning abilities, it is possible to complete Final Fantasy X without using it. It also raises each party member’s defense stat. This page answers the question of filling the empty nodes in the Sphere grid from the game Final Fantasy X (FFX , FF10). Effect: Used to activate Magic, Magic Defense, and MP nodes on the Sphere Grid. every path is sectioned in 4 parts - you need to farm Sphere Keys to master a path 4.) ScanA white magic spell available near the starting point of Kimahri’s Sphere Grid. Where before you had a character with certain attributes that were stronger or weaker than other characters, due to their "Class". Capture 10 of each of the Iron Giant-type fiends. Auto-LifeA white magic spell available in the early portions of Yuna’s Sphere Grid that requires a Lv. Because of the way the sphere grid works that moving along a line you have previously gone through costs 1/4th a point (i.e. SlowA white magic spell at the beginning of Tidus’ section of the Sphere Grid. ... found the platform to teleport up to the Ultima Weapon area. This is a great boost to use on Lulu or Yuna. FFX Sphere Grid มือใหม่ขอคำแนะนำครับ กระทู้จากหมวด ' All Final Fantasy ' โดย Jackieonnow , 25 มกราคม 2014 . NulBlaze/NulShock/NulTide/NulFrostSpells found towards the beginning of Yuna’s Sphere Grid. so I just cleared a couple of worthless +20 mp spheres to get 255. Characters who are switched out during their first turn, KO'd, or petrified at the end of the battle will not gain AP. The Fortune Spheres that activate Luck nodes are obtained from the Earth Eater Original Species, unlocked by creating two Area Conquest monsters. The need for this spell is negated by any weapon that has the Sensor auto-ability.